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The fight itself seems easier than many of the others in the new instances, and should not pose many issues to players. The mechanics are fairly simple; they just require players to pay attention knight gold.
Some well geared groups will not need to worry about this, but if tanking or healing is hard it is best to kite him as soon as he is empowered.
Once you have defeated the Tyrannous Rime-fang will fly off and Jaina Proud Moore or Sylvanias Wind runner will appear again to turn in your quest to. They then lead you into the last of the new instances The Halls of Reflection. The entrance to which can be found right at the end of the instance.
When you aggro him the fight will become a tank and spank with a little bit of a dance. He'll throw poison on the ground which you'll need to move away from and he'll throw bombs on the ground that will get bigger and bigger before they explode.
So dodge boulders and smash his face in. When that is done you'll have to move on over to Krick and Icky to open the path to he final boss for the quest you'll be given here.
